There, the broadcast teams talk about the players and teams in the past tense, like you're watching the game on ESPN Classic. Artificial intelligence has been tweaked throughout, so you'll see fewer errant passes, fouls and other "bull-in-the-china-shop" activities.Īnnouncing by Kevin Harlan and Steve Kerr, with Doris Burke on the sidelines, was nothing to write home about and was actually quite creepy in the classic players and teams mode.
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It's actually quite frustrating how hard it is to sink an outside shot until you fully understand how to use the various buttons and triggers, and it detracts from an otherwise good experience playing the game. Yes, you can use buttons instead of the sticks to shoot, but I have to believe there's a simpler way to make shots that go in the basket if you're a novice basketball gamer. There are simply too many left stick-right stick-trigger button combinations and traveling violations called because your player forgot to release the shot stick on time. If there's any place this game falls down, it's the crummy, complicated shot controls. Gameplay is fine, but I did spend a fair bit of time in "training camp" mode to perfect the bewildering array of shots. I dropped the game speed down to less than 50% and found players' in-game moves to be uncannily similar to real basketball players. The players on the court move realistically and smoothly. In-game graphics are fine, though I'd like to see a bit more attention to crowd details. The appearance of Claymation-like players make it hard to give 2K Sports highest marks for this game's graphics.
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But some players (not just Kevin McHale) look like they've been beaten with the ugly stick or have that empty, Polar Express- like stare, leaving some room for improvement in NBA 2K13. Some players are spot-on, so a tip of the cap to designers for making them look more realistic than ever before. Crowds are sparse in small-market arenas for unattractive games, but seats fill up if your team is climbing in the standings or is in a playoff situation.
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You get great pre-game locker room shots and some excellent close-ups of players. I did, in fact, spend hours trying to create a perfect player.Īnimations were good last year. You can edit everything about them from appearance to equipment they wear to their signature moves. You can create players to embark on a career, or select them from a draft class.
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Before you play, you can act as coach, picking your team's roster, tendencies, playbooks and actions in different situations on the court. In "my player" mode, you can control nearly every attribute of your chose, created or downloaded player's game, down to how often he scores on inside shots, outside shots or how effective he is playing "on-the-ball" defense. While it has always been possible to set a computer opponent's skill level, NBA 2K12 has a detailed list of attributes for each player, represented by bar chart-like sliders. NBA 2K12's "Association Online" lets 30 people create a league, complete with head-to-head matchups, stats and leaderboards selectable from a menu screen. Game modes have also expanded out to eight, due largely to enhanced online play options. You can even manage what music you want played in the arena at specified points in the game, like a jumpball, timeout, replay or stadium intro. You can share player DNA with others, upload a created team or draft class or even your own custom slider settings.
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There are also some continued evolutionary advancements to last year's rudimentary social-networking efforts by 2K, letting players upload to destinations like Facebook and YouTube their saved replays as highlight reels, create playlists of tracks that make up the game's ubiquitous soundtrack. That creates almost endless possible matchups to determine such things as whether Wilt Chamberlain or Patrick Ewing would have had the edge in a head-to-head campaign or which of the championship Jordan-led Bulls teams was the best. But 2K12 lets you play as any one of 15 of the game's greatest players and unlock up to 30 classic teams. Last year, NBA 2K11 reintroduced Michael Jordan to the world of console games, and it was good.